They appear and disappear, as if by magic!

How to Instantiate and Destroy GameObjects in Unity

A Hide and Seek game I made with some AI tools!


Using the second method to spawn a clone of an Entity, and it will spawn at the Spawner position, with the original prefab’s rotation, and without a parent.
Huh? Where am I? Where’s Reznov?


Using the second method to destroy a GameObject. This time, I am referencing the Entity GameObject to destroy it after 10 seconds.
And like that, this Entity was never seen again…


I am a recently graduated Game Designer with strong knowledge of the Unity Engine! You can check my game “Noise Hunters” on Steam!

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